Top 7 Best programming theory books (2022)

1. Hands-On Machine Learning with Scikit-Learn, Keras, and TensorFlow: Concepts, Tools, and Techniques to Build Intelligent Systems

2. Cryptopia: Bitcoin, And The Future Of The Internet

3. Alfred’s Basic Adult All-in-One Course, Book 1: Learn How to Play Piano with Lesson, Theory and Technic: Lesson * Theory * Technic, Comb Bound Book (Alfred’s Basic Adult Piano Course)

4. The Power of Your Subconscious Mind

5. Learning Deep Learning: Theory and Practice of Neural Networks, Computer Vision, Natural Language Processing, and Transformers Using TensorFlow

6. Osmo – Little Genius Starter Kit for Fire Tablet + Early Math Adventure-6 Educational Games-Ages 3-5-Counting, Shapes & Phonics-STEM Toy(Osmo Fire Tablet Base Included-Amazon Exclusive)

  • OSMO IS MAGIC: Fun-filled & award winning learning games. Children interact with actual hand held pieces & Fire Tablet, bringing a child’s game pieces & actions to life (No WiFi necessary for game play). An Osmo Base is included, a Fire Tablet is not included, both are required for game play.
  • TEACHING: Use Sticks & Rings for 4 creative games: Fill a magic mansion with furniture & incredible things you create exploring shapes & colors (Shape Builder)! Practice counting as you build numbers creating a town of buildings & friendly animals (Counting Town). Learn letter formation & phonics with 300+ words (ABCs), creating images in 5 playgrounds & watch them come to life on screen (Squiggle Magic). Use Costume Pieces for 2 fun games: Experiment with clothes & colors to make party outfits, watch characters react (Costume Party) solve creative stories & find solutions to obstacles.
  • SKILLS LEARNED: Get kinder-ready with Osmo! EARLY MATH (number recognition, counting, shapes). EARLY READING (letter formation, pre-reading, phonics, age-appropriate vocabulary) OTHER ESSENTIAL LIFE SKILLS (fine-motor skills, attention to detail, social-emotional, imagination, critical thinking, empathy, problem solving, early literacy, colors, emotions, spatial reasoning). Osmo sees and reacts to real-life movement. Geared towards children & love of learning.
  • AGE & CAPABILITY: Ages 3-5+. Games in this set are for our youngest age group. Osmo enables the continuation of learning. Real-time audio and visual feedback lets children learn through experimentation in a stress-free environment.
  • WHAT’S IN THE BOX: Osmo Base & Reflector for Fire Tablet, 19 cardboard pretend play Costume Pieces, 38 silicone Sticks/Rings (BPA Free and Dishwasher Safe) to practice letter, number & shape forming, silicone game play mat, stackable storage for game pieces & 6 Game Apps: Shape Builder, Counting Town, ABCs, Costume Party, Stories, and Squiggle Magic.
  • COMPATIBILITY FOR FIRE TABLET: 8th Gen Fire HD 8, 9th Gen Fire 7, and 9th Gen Fire HD 10. Compatible with the Fire HD 8 10th Gen (2020), Fire HD 10 11th (2021), requires the reflector adapter, sold separately.

7. Becoming Supernatural: How Common People are Doing the Uncommon

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